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Ultimate Frisbee

Co-Rec Utimate Frisbee (Mon-Wed- Only)

Schedule

 

Team 1-Team Extreme- 651-231-3556

Team 2- Wayne Gorecki’s Finest- 218-390-6333

Team 3- Team Fun

Team 4-The Ultimate Showdown (of Ultiamte Destiny)

Team 5- Blazin’ Blue Banshee

Team 6- The Converse All Stars

Team 7- Team Gay

Team 8- The Bamse Bears

Team 9- Kobe-

Team 10- Basically incredible- 320-266-8848

Team 11- Get Serious- 612-716-7982

Team 12- Matt Peterson and friends

 

 

              11/5         11/7         11/12        11/14        11/19         11/26

8p.m.    1v2         12v10       1v7        1v12          2v3          1v5

8:45      3v4         6v11        9v5        2v6            10v11       7v3

9:30      5v6         4v9         11v12      3v8            8v9          9v12

10:15     7v8         2v7         8v6         5v10          6v7          11v4

11p.m.  9v10         3v5        10v4        9v11          4v12         10v8

                                                                                                               

            11/28         11/3            12/5          12/10      12/12

8p.m.    1v6         1v11         1v3          1v8          1v9

8:45     4v8         4v2           5v2          6v10         11v7

9:30     2v12        10v7         7v4          5v12         6v4

10:15    7v9          8v5          9v6          2v11        10v3

11p.m.  5v11         12v3        12v8         3v9          8v2

 

Ultimate Frisbee Rules

  1. The default gender ratio is 3/2, meaning at least 2 players of each gender on the field-- five players per team
  2. Substitutions -- Players not in the game may replace players in the game after a score and during an injury timeout
  3. Non-contact -- No physical contact is allowed between players. Picks and screens are also prohibited. A foul occurs when contact is made.
    Fouls -- When a player initiates contact on another player a foul occurs. When a foul disrupts possession, the play resumes as if the possession was retained. If the player committing the foul disagrees with the foul call, the play is redone
  4. Self-Refereeing -- Players are responsible for their own foul and line calls. Players resolve their own disputes
  5. Spirit of the Game -- Ultimate stresses sportsmanship and fair play. Competitive play is encouraged, but never at the expense of respect between players, adherence to the rules, and the basic joy of play
  6. teams must provide their own disc for warm-ups and games
  7. A coin toss will determine which team will get the first possession of the disc
  8. The game will last until one team’s number of goals scored first reaches or

exceeds 10; or until a time limit of 45 minutes is reached. When a team first

reaches or exceeds half of the game total, half time will be initiated

9.Time-outs—A standard game has one time-out per half. Each team is permitted exactly one

time-out in overtime. This means that any team time-outs remaining from

regulation play are discarded, and each team is rewarded a single team timeout.

Time-outs will last 60 seconds.

            10. Moving the Disc

The disc may be advanced in any direction by completing a pass to a

teammate. Running with the disc is not allowed, and players must stop moving

as quickly as possible after catching the disc and establish a pivot foot. The

person in possession of the disc will have 10 seconds to throw the disc. The disc

may not be handed off. To count as a legal pass it must have air time.